Endless Prowl | Daniel Ford
ENDLESS PROWL
D.P. Ford
"Recent Notable Artworks"
That World (2025-2026)
That World is a modular, interactive art system, instrument and performance tool in the form of an Audio/Visual installation. The work incorporates embroidered artworks as projection surfaces, and accessibility focused interactivity, allowing anyone to create and collaborate with the system, blending traditional textile techniques with digital interactivity. Further research and documentation of the project can be found here.
The initial research and development stage of That World was supported by Creative Victoria
Visuals for DJPGZ at "First Frequency" for RISING (2025)
Sold out A/V performance at Melbourne Town Hall. Visuals consisted of 2D & 3D Animation through Unreal Engine, VFX, VR Sculpted Visual Assets, Physics Blueprinting, Character and Costume Design, Rigging, Texture Design and Colour Grading.
Photo Credit: Ashlea Caygill
Visual Teasers for Kuunatic's "Disembodied Ternion" and "Yellow Serpent" (2024-2025)
2D & 3D Animation, VFX, VR Sculpted Environment, Costume Design and Character Rigging, Texture Design and Colour Grading.
Art Director & Lead Animator for Qual's "Funeral Fashion" Music Video (2024)
2D & 3D Animation, VFX, VR Sculpted Costume Design and Character Rigging, Texture Design and Colour Grading. Created using various software including Unreal Engine, After Effects and Premiere Pro.
Live Visuals for Eartheater, VIVID SYDNEY (2023)
VR sculpted models textured and animated in an audio-reactive environment in Unreal Engine.
Creative Direction for Wavyland at VIVID SYDNEY (2023)
Creative Direction and Design for promotional assets, merchandise and VR sculpted artwork for Wavyland at Metro Theatre, 2023.
Artists included Eartheater, Debby Friday, Varg2tm, C.FRIM & more.
Von Bikräv & Paul Seul (Casual Gabberz) Australia Tour (2023)
Visual Identity and Design
3D animation, poster design and VR sculpted artwork.
Taichung Break Off Art Book Fair Group Exhibition, Taiwan (2022)
“Soul Siphon” A1 sized print for exhibition, edition of 15.
Visual Identity & Creative Direction for Soft Centre at Carriageworks / VIVID Sydney (2022)
Creative Direction for promotional assets, merchandise and VR sculpted artwork for Soft Centre Festival at Carriageworks, 2022. Artists included Sam Rolfes, Lil Mariko, Rainer Kohlberger, Raja Kirik, RP BOO & more.
Air Max '97 x Endless Prowl Live A/V at Unsound Festival, Adelaide (2022)
13312 x 1024 pixel 3D animated, visual mapped to venue's LED walls and column to accompany DJ set from sound artist, Airmax '97. Collaboration was carried out alongside Fractal Fantasy by Sinjin Hawke and Zora Jones.
Plea Unit A/V Live Performance Soft Centre / Carriageworks / Vivid Sydney (2022)
Creative Direction and Performance including sound production, beat-making, embroidered garment creation and full length, 3D sculpted and animated visual for debut, live audio/visual Plea Unit performance at Soft Centre. Photo documentation by Jordan Munns.
Roly Porter x Endless Prowl Live A/V at Otherness Festival, London, UK (2022)
Full length, 3D, VR sculpted visual to accompany audio set from sound artist Roly Porter for audio/visual collaboration.
Self Isolation 20, City of Melbourne Art Grants (2020)
Creation of a digital art gallery in the form of an FPS (first person shooter) video game implementing realistic architectural design by collaborating architect Christopher Cox, advanced character movement mechanics and destructible artworks.
Selected Works (2010 - Ongoing )
© Daniel Ford (Endless Prowl) 2026, All rights reserved.



























































































