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ENDLESS PROWL 

D.P. Ford 

"Recent Notable Artworks"

Live Visuals for Eartheater, VIVID SYDNEY '23.

VR sculpted models textured and animated in an audio-reactive environment in Unreal Engine.

VIVID SYDNEY '23 Creative Direction for Wavyland

Creative Direction for Wavyland at VIVID '23

Creative Direction and Design for promotional assets, merchandise and VR sculpted artwork for Wavyland at Metro Theatre, 2023. Artists included Eartheater, Debby Friday, Varg2tm, C.FRIM & more.

Von Bikräv & Paul Seul (Casual Gabberz) Australia Tour

Visual Identity and Design

3D animation, poster design and VR sculpted artwork.

Group Exhibition

Taichung Break Off Art Book Fair, Taiwan 2022

“Soul Siphon” A1 sized print for exhibition, edition of 15.

Visual Identity & Creative Direction

Soft Centre / Carriageworks / Vivid Sydney 2022

Creative Direction for promotional assets, merchandise and VR sculpted artwork for Soft Centre Festival at Carriageworks, 2022. Artists included Sam Rolfes, Lil Mariko, Rainer Kohlberger, Raja Kirik, RP BOO & more.

Air Max '97 x Endless Prowl Live A/V

Unsound Festival, Adelaide 2022

13312 x 1024 pixel 3D animated, visual mapped to venue's LED walls and column to accompany DJ set from sound artist, Airmax '97. Collaboration was carried out alongside Fractal Fantasy by Sinjin Hawke and Zora Jones.

Plea Unit A/V Live Performance

Soft Centre / Carriageworks / Vivid Sydney 2022

Creative Direction and Performance including sound production, beat-making, embroidered garment creation and full length, 3D sculpted and animated visual for debut, live audio/visual Plea Unit performance at Soft Centre. Photo documentation by Jordan Munns.

Roly Porter x Endless Prowl Live A/V

Otherness Festival, London, UK 2022

Full length, 3D, VR sculpted visual to accompany audio set from sound artist Roly Porter for audio/visual collaboration.

Self Isolation 20, City of Melbourne Art Grants 2020

Digital Exhibition, World Building, Game Design

Creation of a digital art gallery in the form of an FPS (first person shooter) video game implementing realistic architectural design by collaborating architect Christopher Cox, advanced character movement mechanics and destructible artworks.

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